- The Hunt Roblox 20 Jailbreak quest requires rescuing five infected content creators.
- Start point: Visit the original prison and speak with the quest-giving character.
- Rescue route: Check the prison, donut shop, bank, museum, and subway station.
- Interaction: Approach each target and press E when the rescue prompt appears.
- Completion: Return to the route after all five rescues register and confirm the quest objective.
The Hunt Roblox 20 Jailbreak Quest Overview
The Hunt Roblox 20 Jailbreak quest is a location-based rescue mission inside Jailbreak. The objective is straightforward: find five infected content creators across the map and release them from the IXIXIX virus. The quest begins at the original prison, making that location the best place to organize your route.
The mission does not require a complicated loadout or a special combat setup. Your main challenge is navigation. Since the targets are spread across recognizable Jailbreak landmarks, moving in an efficient order helps reduce backtracking and makes the badge quest easier to track.
Video Highlights:
- Begin the quest at the original prison.
- Rescue targets at five separate Jailbreak locations.
- Use the interaction prompt to release each character.
- Finish the route at the subway station.
| Quest Detail | Information |
|---|---|
| Event | The Hunt Roblox 20 |
| Roblox experience | Jailbreak |
| Quest type | Location-based rescue |
| Total targets | Five |
| Starting location | Original prison |
| Main interaction | Press E near a target |
| Known threat | IXIXIX virus |
The quest is best treated as a landmark route rather than a combat mission. Move from one objective to the next, watch for the highlighted character, and interact only after the prompt appears. If an objective does not update immediately, remain near the character for a moment and check whether the rescue interaction has completed.
Use the original prison as your starting landmark, then follow the locations in a fixed order. A consistent route makes it easier to identify which rescue has not registered.
All Five Jailbreak Rescue Locations
Each target appears at a different point of interest. The first rescue is located at the original prison, while the remaining objectives lead you through several familiar city landmarks. The locations below are arranged in a practical order that follows the quest progression.
| Order | Target or Identifier | Location | Action |
|---|---|---|---|
| 1 | First infected creator | Original prison | Speak with the quest giver, then rescue the nearby target |
| 2 | Quickcraft | Donut shop | Approach the highlighted character and press E |
| 3 | Dennis Daily | Bank | Interact with the infected creator inside the bank area |
| 4 | Jandu | Museum | Find the target and activate the rescue prompt |
| 5 | Final creator | Subway station | Rescue the last target to complete the objective |
1. Original Prison
Travel to the original prison before searching for the other targets. This area serves two purposes: it introduces the quest and contains the first rescue target. Speak with the unusual character near the prison to receive the mission. After the quest activates, look for the nearby infected creator and use the interaction prompt.
Do not leave the prison until the first rescue has visibly registered. Starting the route before the objective updates can make it harder to tell whether the first target was counted.
2. Donut Shop
The next target is Quickcraft, located at the donut shop near the city. The donut shop is a compact landmark, so search around the building and approach the highlighted character. Once the prompt appears, press E to release Quickcraft from the IXIXIX virus.
The donut shop is close enough to other city routes that it is usually efficient to visit it immediately after the prison.
3. Bank
Dennis Daily is located at the bank. Enter the bank area and search for the event character rather than focusing on ordinary Jailbreak objectives. The target should be identifiable through the event prompt or visual highlight.
After pressing E, wait for the interaction to finish before moving away. This prevents confusion if the quest tracker updates a few seconds after the rescue.
4. Museum
The fourth target is Jandu at the museum. The museum can be easier to locate than smaller landmarks, but its interior may take longer to search. Follow the event marker when available and check the main accessible areas around the museum.
This rescue is important because it leaves only one target. Confirm the objective count before heading to the subway station.
5. Subway Station
The final target is at the subway station. Travel there after the museum rescue and look for the last event character. Interact with the target to complete the five-person rescue objective.
| Location | Navigation Priority | Search Advice | Completion Check |
|---|---|---|---|
| Original prison | Highest | Start the quest and inspect the nearby area | Quest activates and first rescue registers |
| Donut shop | High | Search around the shop and highlighted NPC | Quickcraft is released |
| Bank | Medium | Check the bank interior and event marker | Dennis Daily rescue completes |
| Museum | Medium | Search accessible museum areas | Jandu rescue registers |
| Subway station | Final | Inspect the station after four rescues | Fifth rescue completes the quest |
The five key landmarks are the original prison, donut shop, bank, museum, and subway station. If the quest is incomplete, revisit these locations in order rather than searching random areas.
Step-by-Step Jailbreak Quest Walkthrough
Follow the sequence below to complete the quest with fewer detours. The important parts are accepting the mission, confirming every interaction, and checking the final objective after the fifth rescue.
Enter the Original Prison
Travel to the original prison and locate the event quest giver. Speak with the character to activate the rescue mission. The first target is also located at the prison, so search the immediate area before leaving.
Rescue the Prison Target
Approach the first infected content creator. When the interaction prompt appears, press E and wait until the rescue registers. Do not begin the city route until the first objective is complete.
Visit the Donut Shop and Bank
Travel to the donut shop to rescue Quickcraft, then continue to the bank for Dennis Daily. Use the event prompt at each location and verify both targets are counted.
Search the Museum
Head to the museum and locate Jandu. Move through the accessible areas, interact with the target, and wait for the quest progress to update.
Finish at the Subway Station
Travel to the subway station for the final rescue. Press E near the last target, then check that the five-rescue objective has completed before leaving the area.
| Step | Landmark | Main Objective | Common Mistake |
|---|---|---|---|
| 1 | Original prison | Activate the quest | Leaving before speaking with the quest giver |
| 2 | Original prison | Rescue the first target | Not waiting for the interaction to register |
| 3 | Donut shop | Rescue Quickcraft | Searching the wrong city building |
| 4 | Bank | Rescue Dennis Daily | Moving away before the prompt finishes |
| 5 | Museum | Rescue Jandu | Missing the event character inside |
| 6 | Subway station | Rescue the final creator | Assuming completion without checking progress |
A target may be nearby without being counted. After each interaction, wait for the rescue animation, prompt change, or quest progress update before traveling to the next landmark.
Troubleshooting and Efficient Route Tips
The quest is simple once the route is understood, but several small mistakes can slow down completion. The most reliable approach is to treat every rescue as a separate checkpoint.
If a Target Is Not Visible
First, confirm that the quest has been activated at the original prison. If the mission was not accepted, the characters may not display the expected event interaction. Next, check whether you are at the correct landmark. The donut shop, bank, museum, and subway station should be visited in the quest order.
If the Interaction Prompt Does Not Appear
Move closer to the character and adjust your position. The prompt may require you to face the target or stand within a specific interaction range. If the prompt still does not appear, leave the immediate area and return after checking that the correct quest step is active.
If Progress Does Not Update
Remain near the target for a moment after pressing E. Avoid immediately entering a vehicle or traveling away. If the objective remains unchanged, revisit the same landmark and interact again only when the prompt is available.
| Problem | Likely Cause | Recommended Fix |
|---|---|---|
| Quest does not begin | Quest giver was not activated | Return to the original prison and speak with the character |
| Target is hard to find | Wrong landmark or incomplete quest step | Follow the location order and confirm the current objective |
| Prompt is missing | Player is outside interaction range | Move closer and face the target |
| Rescue is not counted | Player left too quickly | Wait for the interaction and progress update |
| Final completion is unclear | Fifth rescue has not registered | Recheck the subway station and quest status |
Use Landmarks
Memorize the five locations instead of relying on random exploration. The route is easier when each rescue becomes a separate checkpoint.
Confirm Progress
After every rescue, pause briefly and check that the current objective changed before moving to the next location.
Avoid Detours
Focus on the event targets first. Extra Jailbreak activities can wait until the rescue objective is complete.
The fastest practical method is a clean landmark loop: prison, donut shop, bank, museum, then subway station. Confirm each rescue before continuing.
Completion Checklist and FAQ
Use this checklist to track the mission without repeating completed locations. It is especially useful if you leave the server or lose track of which creator was rescued.
Jailbreak Rescue Goals:
- Speak with the quest giver at the original prison
- Rescue the first infected creator at the prison
- Rescue Quickcraft at the donut shop
- Rescue Dennis Daily at the bank
- Rescue Jandu at the museum
- Rescue the final creator at the subway station
- Confirm that all five rescues are complete
| Completion Stage | What to Verify |
|---|---|
| Quest activation | The rescue mission begins at the original prison |
| Early progress | The prison target and Quickcraft are rescued |
| Mid-route progress | Dennis Daily and Jandu are rescued |
| Final progress | The subway station target is released |
| Quest completion | All five rescues are registered |
For an additional reference, consult the Jailbreak Wiki page for The Hunt: Roblox 20 Event alongside the in-game objective markers. The in-game interaction and quest progress should remain your primary confirmation method.
Before leaving Jailbreak, verify that all five rescue objectives are marked complete. This is more reliable than assuming the quest finished after the final interaction.
Q: How many characters must be rescued in the The Hunt Roblox 20 Jailbreak quest?
You must rescue five infected content creators. The targets are spread across the original prison, donut shop, bank, museum, and subway station.
Q: Where does the Jailbreak quest begin?
The quest begins at the original prison. Speak with the event quest giver there before searching for the first nearby target.
Q: Who is located at the donut shop?
Quickcraft is the known target at the donut shop. Approach the character and press E when the rescue prompt appears.
Q: What should I do if the final rescue does not complete the quest?
Wait for the interaction to register, then check the subway station again. If needed, revisit the other landmarks in order and confirm that each rescue was counted.